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** ****Algebra Resources:**

Why use it? | How do you use it? | What is it? |
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Backed by Research
| Bootstrap:Algebra (or "Bootstrap:1") applies mathematical concepts and rigorous programming principles to creating a simple video game, and is aligned to National and State Standards for Mathematics, as well as the CSTA standards and K12CS frameworks. Students create a simple, 3-character game involving a player, a target and a danger. They design what each character looks like, and use algebraic concepts to detect collisions, handle keystrokes, and determine how they move and interact. | Grades 6-12 PD - $ |

** Geometery Resources:**

Why use it? | How do you use it? | What is it? |

Build geometrical proficiency and other math skills. Building models are fun, so students are highly motivated to practice these skills as it enables them to make really cool stuff:- 3D cartesian coordinates
- positive and negative numbers
- decimals
- solid shapes, like cubes, spheres, and cylinders
- geometrical transformations, like translation, rotation, reflection, and scaling
- set operations, like union, difference, and intersection
- arithmetic, including order of operations
- use variables to create parameterized models
- plot trigonometric functions
- plot parametric functions
- learn polar coordinates
| A 3D modeling tool that encourages users to learn math, computational thinking and coding concepts through visualization and designing models to be 3D printed. | 30 day free trial - then $ |

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